Architecture design for Sony Entertainment building
January 4th, 2009 - Posted in Architecture Building, Architecture Design, Architecture Projects
Do you want to know how wonderful this Sony Entertainment building designed by an architects. all side of this building need correct measurement to reach a best construction in building architecture design .
Long before the boom in mall construction, Ray Bradbury outlined his vision of urban retail centers in his 1970 essay “The Girls Walk This Way; The Boys Walk That Way:” “I have a plan for a whole city block where we might meet as in the old days, and walk and shop and sit and talk and simply stare.”
It is this plan that inspired the 375,000-sq.-ft. Metreon, the new Sony Entertainment Center that features four floors of shops, restaurants, interactive attractions based on children’s books, a 15-screen cinema and a Sony IMAX Theater.
When Sony acquired the celebrated AT&T building in 1993, it commissioned Gwathmey Siegel to transform the structure into the world headquarters of its music entertainment division and motion picture group. Certain modifications were inevitable: to begin with, the 1,000,000-square-foot, 35-story building, which had accommodated just 600 people when it was occupied by AT&T, would now have to house 1,600.
Other changes were more unexpected. Gwathmey Siegel redefined the Sony Atrium and Public Plaza as an accessible enclave of activity with a strong presence on Madison Avenue. Enclosing the soaring, 60-foot-high arcades flanking the north and south sides of the original building with aluminum-framed bay windows recast the previously open spaces as two entertainment retail stores. The special interior features of the retail spaces incorporate superscale images and exhibition, media, and display systems, as well as banners, flags, neon lights, and music.
The former annex building contains a series of new spaces, including a newsstand, commissary, ticket booth and the Sony Wonder Museum. Organized around theatrical motifs, the museum is an interactive, state-of-the-art attraction featuring electronic display signs and graphics meant to enhance visitors’ understanding of communication through technology.
In the ground-floor lobby, sheets of dramatic black glass have been inserted into arched recesses to offset the original granite walls and Lutyens-patterned inlaid marble floor. Black glass paired with anegre veneer recurs at significant points throughout the 35 floors. Color-coded elevator lobbies clearly express each Sony division—yet materials, colors and interior detailing provide a cohesive visual impression. The original perforated metal pan ceiling detail installed by Philip Johnson and the basic core organization were retained. What is new is a rigorous architectural approach to layering the space, both vertically and in plan, as well as in the custom-designed workstations and reception desks.










